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World at War 99: Italian Campaign

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Au sommaire de ce numéro

  • Features
    • Italian Campaign, 1943-45
    • US Carrier Raids Early in 1942
    • Soviet Mechanization in 1941
    • Japan’s Operation Fu-Go
  • Departments
    • Design Corner
    • Game Preview: Solomons Campaign, 1942-1943
    • Media Reviews
    • Observation Posts
      • Intemment of the Aleuts
      • Juno: The Canadian Beach on D-Day
      • The Italian Air Forces in World War II
      • Simo Hayha in the Winter War

Le jeu en encart

Italian Campaign 1943-44 (CIE Volume 3)

Campaigns in Europe (CIE) is a two-player series of games focused on campaign scenarios at the division/corps level. The system uses the same maps as War in Europe (WIE), with updated graphics and a more detailed terrain analysis. The counters have been upgraded and are presented with historical identifications. The game system utilizes a Move/Fight, Fight/Move sequence of play to portray simply doctrinal differences among contending armed forces. It also utilizes headquarters units to project logistics and combat support capabilities.

Italian Campaign covers the Italian campaign, from the Allied invasion of Sicily through the Anzio campaign.

Each game turn (GT) represents around one week in clear weather and two weeks in mud and snow game turns. Each hex represents 20 miles (32.5 km) across. German, Finnish, and Western Allied units are shown mostly as division-sized units, with Soviet and Axis Allied units depicted as corps.

22 x 34-inch game map and a sheet of 280 1/2-inch counters.

Design by Joseph Miranda

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La fiche du jeu sur le site de l’éditeur ainsi que sur BoardGameGeek.

Acheter chez AgoraJeux ou Hexasim.

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Cette entrée a été publiée le novembre 7, 2024 par dans Seconde Guerre Mondiale, World at War, et est taguée , .