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World at War 97: Drive on Leningrad

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Au sommaire de ce numéro

  • Features
    • Army Group North
    • MacArthur’s Best General George Kennedy
    • The Ural Bomber; Gen. Walter Wever’s Vision for the Luftwaffe
    • Operation Torch
  • Departments
    • Design Corner
    • Game Preview: The Italian Campaign 1943-1944
    • Media Reviews
    • Observation Posts
      • Blitzkrieg: A Denial of Logistics
      • French New Caledonia
      • The Sinking of HMS Royal Oak
      • Partisans on the Eastern Front

Le jeu en encart

DRIVE ON LENINGRAD: 1941 (CIE Volume 1)

Campaigns in Europe (CIE) is a two-player series of games focused on campaign scenarios at the division/corps level. The system uses the same maps as War in Europe (WIE), with updated graphics and a more detailed terrain analysis. The counters have been upgraded and are presented with historical identifications. The game system utilizes a Move/Fight, Fight/Move sequence of play to portray simply doctrinal differences among contending armed forces. It also utilizes headquarters units to project logistics and combat support capabilities.

Drive on Leningrad covers the Army Group North drive on Leningrad in 1941, and the ensuing Soviet counteroffensive. It ends with the German relief of the Demyansk Pocket.

Each game turn (GT) represents around one week in clear weather and two weeks in mud and snow game turns. Each hex represents 20 miles (32.5 km) across. German, Finnish, and Western Allied units are shown mostly as division-sized units, with Soviet and Axis Allied units depicted as corps.

22 x 34-inch game map and a sheet of 280 1/2-inch counters.

Design by Joseph Miranda

La fiche du jeu sur le site de l’éditeur ainsi que sur BoardGameGeek.

Acheter chez AgoraJeux ou Hexasim.

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Cette entrée a été publiée le septembre 7, 2024 par dans Seconde Guerre Mondiale, World at War, et est taguée , .