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SIEGE OF JERUSALEM AD 70
Siege of Jerusalem is a two-player wargame simulating the epic Roman assault on the city of Jerusalem in AD 70. The battle pits a veteran Roman army commanded by Titus Flavius against Judean rebels who are making an epic stand. The game system emphasizes command control and the use of both troop and siege units. Players randomly pick command markers to generate actions, modeling the chaos of battle. The Roman objective is to take Jerusalem, while the Judean objective is to delay the Romans long enough to claim an apocalyptic victory.
There are two players in the game: Roman and Judeans. The game consists of five months of battle (one game turn (GT) each). Within each month there will be several impluses, each generated by the pick of a command marker.
Designer’s Note: Siege of Jerusalem is based on the Alesia (S&T issue 312) and Fight the Fall (S&T issue 324) game systems, but there are modifications to model this campaign.
22 x 34-inch game map and a sheet of 228 9/16-inch counters.
Design by Joseph Miranda
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Acheter chez AgoraJeux ou Hexasim.
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